Hardware/software interaction in graphical display systems

Lockley, Paul

(1978)

Lockley, Paul (1978) Hardware/software interaction in graphical display systems.

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Abstract

A review of the principles and applications of display systems is given. A state-of-the-art survey is made of the various types of display devices and their disadvantages. A study is made of the problems associated with two particular display devices and solutions found by the use of hardware and software techniques. A communications line is occupied for an excessive amount of time when drawing graphs on a standard incremental plotter from a remote computer. This time was significantly reduced for low cost by using a satellite computer and trying various alternative coding techniques.A low cost interactive raster scan graphics system was developed that used a magnetic disc to refresh television monitors. This system was used to determine the best method for overcoming the crossing vector erasure problem. A system using the improvements to both the display devices is proposed as a further development.

Information about this Version

This is a Accepted version
This version's date is: 1978
This item is not peer reviewed

Link to this Version

https://repository.royalholloway.ac.uk/items/259dc178-b1bf-430e-9c34-2ec5ae36342a/1/

Item TypeThesis (Doctoral)
TitleHardware/software interaction in graphical display systems
AuthorsLockley, Paul
Uncontrolled KeywordsComputer Science; Applied Sciences; Display; Graphical; Hardware; Interaction; Software; Systems
Departments

Identifiers

ISBN978-1-339-61524-0

Deposited by () on 01-Feb-2017 in Royal Holloway Research Online.Last modified on 01-Feb-2017

Notes

Digitised in partnership with ProQuest, 2015-2016. Institution: University of London, Royal Holloway College (United Kingdom).


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